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Mage Apprentice

(image)

. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Initiate
Advances to: Master of Element War Mage
Cost: 29
HP: 38
Movement: 4
XP: 72
Level: 2
Alignment: neutral
IDMage Apprentice
Abilities:
(image)fireball
fire
13 - 2
ranged
magical
(image)Wind Blade
blade
4 - 6
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire50%
cold50%
arcane-50%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef1000%
Deep Water1000%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable1000%
Mountains360%
Mushroom Grove330%
Sand240%
Shallow Water420%
Swamp330%
Unwalkable1000%
Village160%